...Templar Assassin · 24 lvl | 10 / 0 / 7 | 26 749 | 903 / 1069 | 513 / 21 |  Power TreadsA pair of tough-skinned boots that change to meet the demands of the wearer.Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.Стоимость: 1400Мана: 0Перезарядка: 0 Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 NullifierCan be cast on invulnerable units.Стоимость: 4350Мана: 0Перезарядка: 10 Hurricane PikeA legendary pike once held as royal sigil of the ancient wyvern riders.Self-cast will use Hurricane Pike on yourself.
Hurricane Pike doesn't interrupt the target's actions.
Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Attack Range bonuses from Dragon Lance and its upgrades do not stack.Стоимость: 4450Мана: 150Перезарядка: 19 Swift BlinkA cunning blade able to anticipate and enable its bearer's movements.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 6800Мана: 0Перезарядка: 15 DesolatorA wicked weapon, used in torturing political criminals.Armor reduction works on buildings.Стоимость: 3500Мана: 0Перезарядка: 0 |
Способности1 Meld1 уровень прокачкиTemplar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for 6 seconds. Bonus damage and armor reductions are applied to all enemies in the Psi Blades split range.Перезарядка: ['11', '9', '7', '5']Мана: ['35', '40', '45', '50']2 Psi Blades2 уровень прокачкиTemplar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.3 Refraction3 уровень прокачкиTemplar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.Перезарядка: 14Мана: 954 Meld4 уровень прокачкиTemplar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for 6 seconds. Bonus damage and armor reductions are applied to all enemies in the Psi Blades split range.Перезарядка: ['11', '9', '7', '5']Мана: ['35', '40', '45', '50']5 Meld5 уровень прокачкиTemplar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for 6 seconds. Bonus damage and armor reductions are applied to all enemies in the Psi Blades split range.Перезарядка: ['11', '9', '7', '5']Мана: ['35', '40', '45', '50']6 Psionic Trap6 уровень прокачкиTemplar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of 20% in a 400 radius. Trap movement slow charges up to 50% after 3.5 seconds. Deals damage after 3.5s.Перезарядка: ['11', '8', '5']Мана: 157 Meld7 уровень прокачкиTemplar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for 6 seconds. Bonus damage and armor reductions are applied to all enemies in the Psi Blades split range.Перезарядка: ['11', '9', '7', '5']Мана: ['35', '40', '45', '50']8 Psi Blades8 уровень прокачкиTemplar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.9 Psi Blades9 уровень прокачкиTemplar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.10 Psi Blades10 уровень прокачкиTemplar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.11 +{s:bonus_debuff_duration}s Meld Debuff Duration11 уровень прокачки12 Refraction12 уровень прокачкиTemplar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.Перезарядка: 14Мана: 9513 Refraction13 уровень прокачкиTemplar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.Перезарядка: 14Мана: 9514 Psionic Trap14 уровень прокачкиTemplar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of 20% in a 400 radius. Trap movement slow charges up to 50% after 3.5 seconds. Deals damage after 3.5s.Перезарядка: ['11', '8', '5']Мана: 1515 Refraction15 уровень прокачкиTemplar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.Перезарядка: 14Мана: 9516 +{s:bonus_max_traps} Psionic Traps16 уровень прокачки17 Psionic Trap17 уровень прокачкиTemplar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of 20% in a 400 radius. Trap movement slow charges up to 50% after 3.5 seconds. Deals damage after 3.5s.Перезарядка: ['11', '8', '5']Мана: 1518 +{s:bonus_bonus_armor} Meld Armor Reduction18 уровень прокачки |
huskar jungleCentaur Warrunner · 20 lvl | 2 / 3 / 16 | 19 057 | 637 / 763 | 334 / 4 |  Heart of TarrasquePreserved heart of an extinct monster, it bolsters the bearer's fortitude.Multiple instances of Behemoth's Blood do not stack.Стоимость: 5100Мана: 0Перезарядка: 0 Lotus OrbThe jewel at its center still reflects a pale image of its creator.Targeted abilities from neutral items do not trigger Echo Shell.Стоимость: 3850Мана: 175Перезарядка: 15 Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 Helm of the DominatorThe powerful headpiece of a dead necromancer.Cannot dominate more than one unit at a time. If a new unit is dominated, the old one will die.
Can also Dominate enemy lane creeps and summoned units.
Selling Helm of the Dominator will cause dominated units to die.Стоимость: 2550Мана: 50Перезарядка: 45 Consecrated WrapsStacks cannot be gained for 3s after you take damage from a player-controlled unit or Roshan.
Self-damage and HP Loss damage cannot remove stacks.
Movement speed buff does not stack.
Movement speed buff is only provided if you have reached maximum stacks at least once while the item is equipped.Стоимость: 2600Мана: 0Перезарядка: 0 Magic WandA simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.Gains charges for spells cast by visible enemies in 1200 range.
Certain abilities and item abilities will not add charges.Стоимость: 460Мана: 0Перезарядка: 15 |
Способности1 Hoof Stomp1 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']2 Retaliate2 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.3 Retaliate3 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.4 Double Edge4 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 05 Retaliate5 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.6 Stampede6 уровень прокачкиCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.Перезарядка: ['100', '95', '90']Мана: ['150', '200', '250']7 Retaliate7 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.8 Hoof Stomp8 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']9 Hoof Stomp9 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']10 Double Edge10 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 011 +15 Movement Speed11 уровень прокачки12 Double Edge12 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 013 Stampede13 уровень прокачкиCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.Перезарядка: ['100', '95', '90']Мана: ['150', '200', '250']14 Hoof Stomp14 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']15 Double Edge15 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 016 +10 Strength16 уровень прокачки17 Stampede17 уровень прокачкиCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.Перезарядка: ['100', '95', '90']Мана: ['150', '200', '250']18 -{s:bonus_AbilityCooldown}s Stampede Cooldown18 уровень прокачки |
Have funPangolier · 21 lvl | 5 / 3 / 20 | 17 365 | 593 / 830 | 227 / 5 |  Aghanim's ScepterThe scepter of a wizard with demigod-like powers.Стоимость: 4200Мана: 0Перезарядка: 0 Power TreadsA pair of tough-skinned boots that change to meet the demands of the wearer.Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.Стоимость: 1400Мана: 0Перезарядка: 0 Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 BottleAn old bottle that survived the ages, the contents placed inside become enchanted.Bottle is shareable. Stored runes cannot be shared.
Using a stored Bounty or Water rune fully refills the bottle if the bottle was full when the rune was stored; otherwise, it refills two charges.Стоимость: 675Мана: 0Перезарядка: 0 Gem of True SightNot one thrall creature of the depths,
Nor spirit bound in drowning's keep,
Nor Maelrawn the Tentacular,
Shall rest till seas, gem comes to sleep.Disabled while on a courier.Стоимость: 900Мана: 0Перезарядка: 12 Diffusal BladeAn enchanted blade that allows the user to cut straight into the enemy's soul.Does not stack with other diffusal blades.Стоимость: 2500Мана: 25Перезарядка: 15 |
Способности1 Swashbuckle1 уровень прокачкиPangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes.
Lucky Shot has a chance to activate from this damage.Перезарядка: ['19', '16', '13', '10']Мана: ['75', '80', '85', '90']2 Shield Crash2 уровень прокачкиPangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero.
Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.Перезарядка: ['15', '12', '9', '6']Мана: 753 Swashbuckle3 уровень прокачкиPangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes.
Lucky Shot has a chance to activate from this damage.Перезарядка: ['19', '16', '13', '10']Мана: ['75', '80', '85', '90']4 Shield Crash4 уровень прокачкиPangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero.
Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.Перезарядка: ['15', '12', '9', '6']Мана: 755 Swashbuckle5 уровень прокачкиPangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes.
Lucky Shot has a chance to activate from this damage.Перезарядка: ['19', '16', '13', '10']Мана: ['75', '80', '85', '90']6 Shield Crash6 уровень прокачкиPangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero.
Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.Перезарядка: ['15', '12', '9', '6']Мана: 757 Swashbuckle7 уровень прокачкиPangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes.
Lucky Shot has a chance to activate from this damage.Перезарядка: ['19', '16', '13', '10']Мана: ['75', '80', '85', '90']8 Shield Crash8 уровень прокачкиPangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero.
Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.Перезарядка: ['15', '12', '9', '6']Мана: 759 Rolling Thunder9 уровень прокачкиPangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land.
Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.
DISPEL TYPE: Basic DispelПерезарядка: ['90', '85', '80']Мана: ['100', '125', '150']10 Lucky Shot10 уровень прокачкиPangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.11 +200 Swashbuckle Slash Range11 уровень прокачки12 Lucky Shot12 уровень прокачкиPangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.13 Lucky Shot13 уровень прокачкиPangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.14 Rolling Thunder14 уровень прокачкиPangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land.
Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.
DISPEL TYPE: Basic DispelПерезарядка: ['90', '85', '80']Мана: ['100', '125', '150']15 Lucky Shot15 уровень прокачкиPangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.16 -2s Swashbuckle Cooldown16 уровень прокачки17 Rolling Thunder17 уровень прокачкиPangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land.
Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction.
DISPEL TYPE: Basic DispelПерезарядка: ['90', '85', '80']Мана: ['100', '125', '150']18 -1.5s Shield Crash Cooldown18 уровень прокачки |
йоуIo · 20 lvl | 11 / 2 / 11 | 13 179 | 485 / 718 | 159 / 0 |  Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 Spirit VesselEmpty vessels gain 2 charges.
Only the closest Spirit Vessel to the dying hero will gain a charge.
If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
Does not trigger spell block or spell reflect.Стоимость: 2725Мана: 0Перезарядка: 10 Aghanim's ScepterThe scepter of a wizard with demigod-like powers.Стоимость: 4200Мана: 0Перезарядка: 0 Null TalismanA small gemstone attached to several chains.Стоимость: 505Мана: 0Перезарядка: 0 |
Способности1 Tether1 уровень прокачкиTethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.Перезарядка: 12Мана: 402 Spirits2 уровень прокачкиSummon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.Перезарядка: 15Мана: ['90', '100', '110', '120']3 Spirits3 уровень прокачкиSummon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.Перезарядка: 15Мана: ['90', '100', '110', '120']4 Overcharge4 уровень прокачкиIo gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.Перезарядка: ['25', '22', '19', '16']Мана: ['40', '60', '80', '100']5 Spirits5 уровень прокачкиSummon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.Перезарядка: 15Мана: ['90', '100', '110', '120']6 Relocate6 уровень прокачкиTeleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.Перезарядка: ['90', '80', '70']Мана: 1757 Spirits7 уровень прокачкиSummon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.Перезарядка: 15Мана: ['90', '100', '110', '120']8 Overcharge8 уровень прокачкиIo gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.Перезарядка: ['25', '22', '19', '16']Мана: ['40', '60', '80', '100']9 Overcharge9 уровень прокачкиIo gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.Перезарядка: ['25', '22', '19', '16']Мана: ['40', '60', '80', '100']10 Overcharge10 уровень прокачкиIo gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.Перезарядка: ['25', '22', '19', '16']Мана: ['40', '60', '80', '100']11 +{s:bonus_duration}s Overcharge Duration11 уровень прокачки12 Break Tether12 уровень прокачкиBreak the link to the tethered unit.Перезарядка: 113 Relocate13 уровень прокачкиTeleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.Перезарядка: ['90', '80', '70']Мана: 17514 Tether14 уровень прокачкиTethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.Перезарядка: 12Мана: 4015 Break Tether15 уровень прокачкиBreak the link to the tethered unit.Перезарядка: 116 +{s:bonus_hero_damage} Spirits Hero Damage16 уровень прокачки17 Relocate17 уровень прокачкиTeleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.Перезарядка: ['90', '80', '70']Мана: 17518 -{s:bonus_AbilityCooldown}s Relocate Cooldown18 уровень прокачки |
DukalisHoodwink · 18 lvl | 5 / 5 / 15 | 8 747 | 341 / 621 | 26 / 0 |  Essence DistillerEmpty distillers gain 2 charges.
Only the closest Essence Distiller to the dying hero will gain a charge.
If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
Does not trigger spell block or spell reflect.
While dormant, provides vision in 400 radius. Vision lingers for 0.5s after latching.Стоимость: 1775Мана: 0Перезарядка: 10 Magic WandA simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.Gains charges for spells cast by visible enemies in 1200 range.
Certain abilities and item abilities will not add charges.Стоимость: 460Мана: 0Перезарядка: 15 Arcane BootsMagi equipped with these boots are valued in battle.Does not work on Meepo clones.Стоимость: 1500Мана: 0Перезарядка: 55 Observer and Sentry WardsAdvancements in stacking efficiency have made wards easier to carry than ever.Hold Control to give one ward to an allied hero.Стоимость: 50Мана: 0Перезарядка: 0 Force StaffAllows you to manipulate others, for good or evil.Self-cast will cause you to use Force on yourself.
Force Staff doesn't interrupt the target's actions.
Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Force Staff has 850 cast range when cast on enemies.Стоимость: 2200Мана: 150Перезарядка: 19 |
Способности1 Bushwhack1 уровень прокачкиTosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.Перезарядка: ['15', '14', '13', '12']Мана: ['90', '100', '110', '120']2 Acorn Shot2 уровень прокачкиFires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage.
If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.Перезарядка: ['16', '14', '12', '10']Мана: ['70', '80', '90', '100']3 Acorn Shot3 уровень прокачкиFires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage.
If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.Перезарядка: ['16', '14', '12', '10']Мана: ['70', '80', '90', '100']4 Bushwhack4 уровень прокачкиTosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.Перезарядка: ['15', '14', '13', '12']Мана: ['90', '100', '110', '120']5 Acorn Shot5 уровень прокачкиFires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage.
If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.Перезарядка: ['16', '14', '12', '10']Мана: ['70', '80', '90', '100']6 Sharpshooter6 уровень прокачкиHoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after x0.75 seconds, and the bolt is fired automatically after x0.75 seconds.
Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.Перезарядка: 45Мана: ['100', '150', '200']7 Acorn Shot7 уровень прокачкиFires Hoodwink's attack with an acorn at the target unit. The acorn bounces to nearby targets, slowing them and dealing a percentage of Hoodwink's attack with bonus damage.
If point targeted, a tree is created at the target position and the acorn will bounce to nearby targets. The ability may be placed on alt-cast to force this behavior.Перезарядка: ['16', '14', '12', '10']Мана: ['70', '80', '90', '100']8 Bushwhack8 уровень прокачкиTosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.Перезарядка: ['15', '14', '13', '12']Мана: ['90', '100', '110', '120']9 Bushwhack9 уровень прокачкиTosses a net trap that stuns enemies if they are near a tree in the area. Affected enemies take damage over time and are pulled towards the tree nearest to them within the target area, and have their vision reduced to 0 for the duration of the stun.Перезарядка: ['15', '14', '13', '12']Мана: ['90', '100', '110', '120']10 Scurry10 уровень прокачкиHoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. While active, the redirect chance of Mistwoods Wayfarer is multiplied by 2.Перезарядка: 0Мана: 3511 +175 Health11 уровень прокачки12 Scurry12 уровень прокачкиHoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. While active, the redirect chance of Mistwoods Wayfarer is multiplied by 2.Перезарядка: 0Мана: 3513 Sharpshooter13 уровень прокачкиHoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after x0.75 seconds, and the bolt is fired automatically after x0.75 seconds.
Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.Перезарядка: 45Мана: ['100', '150', '200']14 Scurry14 уровень прокачкиHoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. While active, the redirect chance of Mistwoods Wayfarer is multiplied by 2.Перезарядка: 0Мана: 3515 Scurry15 уровень прокачкиHoodwink gains bonus movement speed, phased movement, and tree-walking for a brief time. While active, the redirect chance of Mistwoods Wayfarer is multiplied by 2.Перезарядка: 0Мана: 3516 +{s:bonus_AbilityCharges} Scurry Ability Charge16 уровень прокачки17 Sharpshooter17 уровень прокачкиHoodwink charges up and fires a deadly bolt from her crossbow, dealing heavy damage, break and slow to an enemy Hero. The damage and debuff duration scale up to max after x0.75 seconds, and the bolt is fired automatically after x0.75 seconds.
Hoodwink is knocked backwards for a distance of 350 from the force of the shot. Creeps hit by the bolt are damaged for half the values.Перезарядка: 45Мана: ['100', '150', '200'] |