rinPhantom Lancer · 23 lvl | 1 / 2 / 6 | 31 210 | 779 / 769 | 553 / 15 |  Eye of SkadiExtremely rare artifact, guarded by the azure dragons.Стоимость: 5900Мана: 0Перезарядка: 0 BloodthornA reviled blade that bites deeper with each wriggle of its victim's final throes.Стоимость: 6400Мана: 150Перезарядка: 15 Manta StyleAn axe made of reflective materials that causes confusion amongst enemy ranks.Has a 0.1 second cast time during which you are invulnerable.
Many effects are removed upon using Manta.
Yasha based movement speed bonuses from multiple items do not stack.Стоимость: 4650Мана: 125Перезарядка: 34 Heart of TarrasquePreserved heart of an extinct monster, it bolsters the bearer's fortitude.Multiple instances of Behemoth's Blood do not stack.Стоимость: 5100Мана: 0Перезарядка: 0 Aghanim's ScepterThe scepter of a wizard with demigod-like powers.Стоимость: 4200Мана: 0Перезарядка: 0 Aegis of the ImmortalThe Immortal was said to own a shield that protected him from death itself.Pronounced as ayy jis.Стоимость: 0Мана: 0Перезарядка: 0 |
Способности1 Spirit Lance1 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1202 Doppelganger2 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 703 Spirit Lance3 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1204 Phantom Rush4 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']5 Spirit Lance5 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1206 Juxtapose6 уровень прокачкиPhantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.Перезарядка: undefinedМана: undefined7 Spirit Lance7 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1208 Phantom Rush8 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']9 Phantom Rush9 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']10 Phantom Rush10 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']11 +{s:bonus_illusion_proc_chance_pct}% Juxtapose Illusion Trigger Chance11 уровень прокачки12 Doppelganger12 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 7013 Juxtapose13 уровень прокачкиPhantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.Перезарядка: undefinedМана: undefined14 Doppelganger14 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 7015 Doppelganger15 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 7016 {s:bonus_illusion_lance_damage_pct}% Illusion Spirit Lance Damage16 уровень прокачки17 Juxtapose17 уровень прокачкиPhantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.Перезарядка: undefinedМана: undefined18 -{s:bonus_illusion_damage_in_pct}% Juxtapose Illusion Damage Taken18 уровень прокачки |
災禍~Techies · 18 lvl | 3 / 3 / 11 | 12 822 | 365 / 441 | 108 / 1 |  Dust of AppearanceOne may hide visage, but never volume.Places a debuff on enemy units in the area that reveals them when they are invisible.Стоимость: 80Мана: 0Перезарядка: 30 Guardian GreavesOne of many holy instruments constructed to honor the Omniscience.Mend does not affect units that have been affected by Mend or Mekansm Restore within Guardian Greaves' cooldown.Стоимость: 4450Мана: 0Перезарядка: 45 Glimmer CapeThe stolen cape of a master illusionist.Стоимость: 2150Мана: 125Перезарядка: 15 Magic WandA simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.Gains charges for spells cast by visible enemies in 1200 range.
Certain abilities and item abilities will not add charges.Стоимость: 460Мана: 0Перезарядка: 15 Wind LaceHasten to battle on wind-touched heels.Стоимость: 225Мана: 0Перезарядка: 0 |
Способности1 Reactive Tazer1 уровень прокачкиTechies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel.
At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.Перезарядка: ['26', '22', '18', '14']Мана: 602 Sticky Bomb2 уровень прокачкиLobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.Перезарядка: ['16', '13', '10', '7']Мана: ['100', '115', '130', '145']3 Blast Off!3 уровень прокачкиTechies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.Перезарядка: ['40', '35', '30', '25']Мана: ['100', '125', '150', '175']4 Reactive Tazer4 уровень прокачкиTechies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel.
At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.Перезарядка: ['26', '22', '18', '14']Мана: 605 Reactive Tazer5 уровень прокачкиTechies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel.
At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.Перезарядка: ['26', '22', '18', '14']Мана: 606 Proximity Mines6 уровень прокачкиPlant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 60% on the edge. Deals 30% damage to buildings.Перезарядка: 0Мана: ['110', '140', '170']7 Reactive Tazer7 уровень прокачкиTechies trigger an electric charge on the target ally, giving them bonus movement speed for a short period of time. Enemies attacking the target take damage and are temporarily disarmed and get a Basic Dispel.
At the end of the effect or if detonated early with the sub-ability, the charge explodes, disarming all enemies within the radius and dealing damage.Перезарядка: ['26', '22', '18', '14']Мана: 608 Blast Off!8 уровень прокачкиTechies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.Перезарядка: ['40', '35', '30', '25']Мана: ['100', '125', '150', '175']9 Blast Off!9 уровень прокачкиTechies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.Перезарядка: ['40', '35', '30', '25']Мана: ['100', '125', '150', '175']10 Blast Off!10 уровень прокачкиTechies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and stun enemies. Upon landing, the assault deals Techies non-lethal damage equal to a percentage of their current health.Перезарядка: ['40', '35', '30', '25']Мана: ['100', '125', '150', '175']11 -{s:bonus_AbilityChargeRestoreTime}s Proximity Mines Cooldown11 уровень прокачки12 Sticky Bomb12 уровень прокачкиLobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.Перезарядка: ['16', '13', '10', '7']Мана: ['100', '115', '130', '145']13 Proximity Mines13 уровень прокачкиPlant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 60% on the edge. Deals 30% damage to buildings.Перезарядка: 0Мана: ['110', '140', '170']14 Sticky Bomb14 уровень прокачкиLobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.Перезарядка: ['16', '13', '10', '7']Мана: ['100', '115', '130', '145']15 Sticky Bomb15 уровень прокачкиLobs a Sticky Bomb towards the target area. If it lands next to an enemy hero, the bomb will stick to it, slowing its movement speed. After a few seconds the bomb will explode, dealing damage in an area around the detonation and applying a secondary slow for 3 seconds.Перезарядка: ['16', '13', '10', '7']Мана: ['100', '115', '130', '145']16 +{s:bonus_duration}% Reactive Tazer Buff and Disarm Duration16 уровень прокачки17 Proximity Mines17 уровень прокачкиPlant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 500 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1 seconds dealing damage and temporarily reducing the enemy's Magic Resistance. The explosion deals full damage if the target is within 150 radius and decreases up to 60% on the edge. Deals 30% damage to buildings.Перезарядка: 0Мана: ['110', '140', '170'] |
LOVEEarth Spirit · 22 lvl | 8 / 3 / 9 | 22 679 | 577 / 683 | 309 / 1 |  Power TreadsA pair of tough-skinned boots that change to meet the demands of the wearer.Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.Стоимость: 1400Мана: 0Перезарядка: 0 Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 Shiva's GuardSaid to have belonged to a goddess, today it retains much of its former power.The wave extends at a speed of 400 to a max size of 825.
The Arctic Blast follows its caster.
Multiple instances of Freezing Aura do not stack.
AoE bonuses from multiple Chasm Stones or its upgrades do not stack.Стоимость: 4500Мана: 75Перезарядка: 27 Octarine CoreAt the core of spellcraft are spectrums only the very gifted can sense.Стоимость: 4900Мана: 0Перезарядка: 0 Kaya and SangeTwo of three known items of unimaginable power that many believe were crafted at the same enchanter's forge.Стоимость: 4200Мана: 0Перезарядка: 0 Gem of True SightNot one thrall creature of the depths,
Nor spirit bound in drowning's keep,
Nor Maelrawn the Tentacular,
Shall rest till seas, gem comes to sleep.Disabled while on a courier.Стоимость: 900Мана: 0Перезарядка: 12 |
Способности1 Boulder Smash1 уровень прокачкиEarth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.Перезарядка: ['20', '17', '14', '11']Мана: 1002 Geomagnetic Grip2 уровень прокачкиEarth Spirit pulls the target Stone Remnant or Allied Unit. Enemies struck by the gripped target will be silenced.
Pulled Remnants also deal damage to struck enemies.
Cast range is reduced when targeting an ally.Перезарядка: 13Мана: 753 Boulder Smash3 уровень прокачкиEarth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.Перезарядка: ['20', '17', '14', '11']Мана: 1004 Geomagnetic Grip4 уровень прокачкиEarth Spirit pulls the target Stone Remnant or Allied Unit. Enemies struck by the gripped target will be silenced.
Pulled Remnants also deal damage to struck enemies.
Cast range is reduced when targeting an ally.Перезарядка: 13Мана: 755 Boulder Smash5 уровень прокачкиEarth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.Перезарядка: ['20', '17', '14', '11']Мана: 1006 Rolling Boulder6 уровень прокачкиEarth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.Перезарядка: ['16', '12', '8', '4']Мана: 507 Boulder Smash7 уровень прокачкиEarth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.Перезарядка: ['20', '17', '14', '11']Мана: 1008 Geomagnetic Grip8 уровень прокачкиEarth Spirit pulls the target Stone Remnant or Allied Unit. Enemies struck by the gripped target will be silenced.
Pulled Remnants also deal damage to struck enemies.
Cast range is reduced when targeting an ally.Перезарядка: 13Мана: 759 Geomagnetic Grip9 уровень прокачкиEarth Spirit pulls the target Stone Remnant or Allied Unit. Enemies struck by the gripped target will be silenced.
Pulled Remnants also deal damage to struck enemies.
Cast range is reduced when targeting an ally.Перезарядка: 13Мана: 7510 Magnetize10 уровень прокачкиMagnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.Перезарядка: ['100', '90', '80']Мана: 10011 +150 Rolling Boulder Distance11 уровень прокачки12 Rolling Boulder12 уровень прокачкиEarth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.Перезарядка: ['16', '12', '8', '4']Мана: 5013 Magnetize13 уровень прокачкиMagnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.Перезарядка: ['100', '90', '80']Мана: 10014 Rolling Boulder14 уровень прокачкиEarth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.Перезарядка: ['16', '12', '8', '4']Мана: 5015 Rolling Boulder15 уровень прокачкиEarth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, dealing 60 + 100% STR damage and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.Перезарядка: ['16', '12', '8', '4']Мана: 5016 +80 Boulder Smash Damage16 уровень прокачки17 Magnetize17 уровень прокачкиMagnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.Перезарядка: ['100', '90', '80']Мана: 10018 +30% Magnetize Damage & Duration18 уровень прокачки |
frongKeeper of the Light · 19 lvl | 5 / 3 / 13 | 14 099 | 392 / 487 | 102 / 2 |  Tranquil BootsWhile they increase the longevity of the wearer, this boot is not particularly reliable.Стоимость: 900Мана: 0Перезарядка: 13 Ghost ScepterImbues the wielder with a ghostly presence, allowing them to evade physical damage.Ends if you become Debuff Immune, and will have no effect if you are already Debuff Immune.
Shares cooldown with all Ghost Scepter upgrades.Стоимость: 1500Мана: 0Перезарядка: 22 Spirit VesselEmpty vessels gain 2 charges.
Only the closest Spirit Vessel to the dying hero will gain a charge.
If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
Does not trigger spell block or spell reflect.Стоимость: 2725Мана: 0Перезарядка: 10 Force StaffAllows you to manipulate others, for good or evil.Self-cast will cause you to use Force on yourself.
Force Staff doesn't interrupt the target's actions.
Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Force Staff has 850 cast range when cast on enemies.Стоимость: 2200Мана: 150Перезарядка: 19 Gem of True SightNot one thrall creature of the depths,
Nor spirit bound in drowning's keep,
Nor Maelrawn the Tentacular,
Shall rest till seas, gem comes to sleep.Disabled while on a courier.Стоимость: 900Мана: 0Перезарядка: 12 Lotus OrbThe jewel at its center still reflects a pale image of its creator.Targeted abilities from neutral items do not trigger Echo Shell.Стоимость: 3850Мана: 175Перезарядка: 15 |
Способности1 Blinding Light1 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']2 Chakra Magic2 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 03 Illuminate3 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']4 Chakra Magic4 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 05 Chakra Magic5 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 06 Spirit Form6 уровень прокачкиEzalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.Перезарядка: ['85', '80', '75']Мана: ['75', '125', '175']7 Chakra Magic7 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 08 Illuminate8 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']9 Illuminate9 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']10 Illuminate10 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']11 -{s:bonus_AbilityCooldown}s Illuminate Cooldown11 уровень прокачки12 Blinding Light12 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']13 Spirit Form13 уровень прокачкиEzalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.Перезарядка: ['85', '80', '75']Мана: ['75', '125', '175']14 Blinding Light14 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']15 Blinding Light15 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']16 +{s:bonus_damage} Blinding Light Damage16 уровень прокачки17 Spirit Form17 уровень прокачкиEzalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.Перезарядка: ['85', '80', '75']Мана: ['75', '125', '175'] |
99%Dark Seer · 21 lvl | 5 / 5 / 10 | 23 035 | 588 / 636 | 336 / 6 |  Soul RingA ring that feeds on the souls of those who wear it.If this mana is not used before the duration ends, the extra mana is lost.Стоимость: 805Мана: 0Перезарядка: 25 Scythe of VyseThe most guarded relic among the cult of Vyse, it is the most coveted weapon among magi.The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.Стоимость: 5200Мана: 250Перезарядка: 20 Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 Helm of the DominatorThe powerful headpiece of a dead necromancer.Cannot dominate more than one unit at a time. If a new unit is dominated, the old one will die.
Can also Dominate enemy lane creeps and summoned units.
Selling Helm of the Dominator will cause dominated units to die.Стоимость: 2550Мана: 50Перезарядка: 45 Shiva's GuardSaid to have belonged to a goddess, today it retains much of its former power.The wave extends at a speed of 400 to a max size of 825.
The Arctic Blast follows its caster.
Multiple instances of Freezing Aura do not stack.
AoE bonuses from multiple Chasm Stones or its upgrades do not stack.Стоимость: 4500Мана: 75Перезарядка: 27 |
Способности1 Ion Shell1 уровень прокачкиSurrounds the target unit with a bristling shield that damages enemy units in an area around it.Перезарядка: 9Мана: ['100', '110', '120', '130']2 Surge2 уровень прокачкиCharges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.Перезарядка: ['24', '19', '14', '9']Мана: 503 Ion Shell3 уровень прокачкиSurrounds the target unit with a bristling shield that damages enemy units in an area around it.Перезарядка: 9Мана: ['100', '110', '120', '130']4 Vacuum4 уровень прокачкиDark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.Перезарядка: ['60', '50', '40', '30']Мана: ['60', '90', '120', '150']5 Ion Shell5 уровень прокачкиSurrounds the target unit with a bristling shield that damages enemy units in an area around it.Перезарядка: 9Мана: ['100', '110', '120', '130']6 Wall of Replica6 уровень прокачкиRaises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.Перезарядка: 100Мана: ['125', '250', '375']7 Ion Shell7 уровень прокачкиSurrounds the target unit with a bristling shield that damages enemy units in an area around it.Перезарядка: 9Мана: ['100', '110', '120', '130']8 Surge8 уровень прокачкиCharges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.Перезарядка: ['24', '19', '14', '9']Мана: 509 Surge9 уровень прокачкиCharges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.Перезарядка: ['24', '19', '14', '9']Мана: 5010 Vacuum10 уровень прокачкиDark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.Перезарядка: ['60', '50', '40', '30']Мана: ['60', '90', '120', '150']11 +{s:bonus_radius} Ion Shell Radius11 уровень прокачки12 Vacuum12 уровень прокачкиDark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.Перезарядка: ['60', '50', '40', '30']Мана: ['60', '90', '120', '150']13 Vacuum13 уровень прокачкиDark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.Перезарядка: ['60', '50', '40', '30']Мана: ['60', '90', '120', '150']14 Surge14 уровень прокачкиCharges a target friendly unit with power, giving it a brief burst of phased movement speed. Allows the unit to reach maximum movement speed and cannot be slowed.Перезарядка: ['24', '19', '14', '9']Мана: 5015 Wall of Replica15 уровень прокачкиRaises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.Перезарядка: 100Мана: ['125', '250', '375']16 +{s:bonus_radius} Vacuum AoE16 уровень прокачки17 Wall of Replica17 уровень прокачкиRaises a wall of warping light that slows, damages, and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will. Replicas last until they are destroyed, or until the wall's duration ends.Перезарядка: 100Мана: ['125', '250', '375']18 +{s:bonus_damage_per_second} Ion Shell Damage18 уровень прокачки |