Учитель математиStorm Spirit · 23 lvl | 6 / 7 / 4 | 18 415 | 521 / 750 | 372 / 4 |  Guardian GreavesOne of many holy instruments constructed to honor the Omniscience.Mend does not affect units that have been affected by Mend or Mekansm Restore within Guardian Greaves' cooldown.Стоимость: 4450Мана: 0Перезарядка: 45 Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 Orchid MalevolenceA garnet rod constructed from the essence of a fire demon.Стоимость: 3275Мана: 125Перезарядка: 18 Magic WandA simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.Gains charges for spells cast by visible enemies in 1200 range.
Certain abilities and item abilities will not add charges.Стоимость: 460Мана: 0Перезарядка: 15 Soul RingA ring that feeds on the souls of those who wear it.If this mana is not used before the duration ends, the extra mana is lost.Стоимость: 805Мана: 0Перезарядка: 25 Yasha and KayaYasha and Kaya when paired together share a natural resonance.Стоимость: 4200Мана: 0Перезарядка: 0 |
Способности1 Static Remnant1 уровень прокачкиCreates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.Перезарядка: 3.5Мана: ['70', '80', '90', '100']2 Overload2 уровень прокачкиCasting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.3 Static Remnant3 уровень прокачкиCreates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.Перезарядка: 3.5Мана: ['70', '80', '90', '100']4 Overload4 уровень прокачкиCasting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.5 Static Remnant5 уровень прокачкиCreates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.Перезарядка: 3.5Мана: ['70', '80', '90', '100']6 Ball Lightning6 уровень прокачкиStorm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.Мана: 307 Static Remnant7 уровень прокачкиCreates an explosively charged image of Storm Spirit that walks to the target position and lasts for 12 seconds. Will detonate and deal damage if an enemy unit comes near it.Перезарядка: 3.5Мана: ['70', '80', '90', '100']8 Electric Vortex8 уровень прокачкиA vortex that pulls an enemy unit to Storm Spirit's location.Перезарядка: ['20', '18', '16', '14']Мана: ['60', '70', '80', '90']9 Overload9 уровень прокачкиCasting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.10 Overload10 уровень прокачкиCasting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.11 +1.5 Mana Regen11 уровень прокачки12 Electric Vortex12 уровень прокачкиA vortex that pulls an enemy unit to Storm Spirit's location.Перезарядка: ['20', '18', '16', '14']Мана: ['60', '70', '80', '90']13 Ball Lightning13 уровень прокачкиStorm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.Мана: 3014 Electric Vortex14 уровень прокачкиA vortex that pulls an enemy unit to Storm Spirit's location.Перезарядка: ['20', '18', '16', '14']Мана: ['60', '70', '80', '90']15 Electric Vortex15 уровень прокачкиA vortex that pulls an enemy unit to Storm Spirit's location.Перезарядка: ['20', '18', '16', '14']Мана: ['60', '70', '80', '90']16 +{s:bonus_static_remnant_damage} Static Remnant Damage16 уровень прокачки17 Ball Lightning17 уровень прокачкиStorm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.Мана: 3018 -{s:bonus_AbilityCooldown}s Static Remnant Cooldown18 уровень прокачки |
ПивоAncient Apparition · 15 lvl | 0 / 7 / 7 | 7 520 | 234 / 335 | 49 / 3 |  Glimmer CapeThe stolen cape of a master illusionist.Стоимость: 2150Мана: 125Перезарядка: 15 Arcane BootsMagi equipped with these boots are valued in battle.Does not work on Meepo clones.Стоимость: 1500Мана: 0Перезарядка: 55 Wind LaceHasten to battle on wind-touched heels.Стоимость: 225Мана: 0Перезарядка: 0 Chasm StoneAoE bonuses from multiple Chasm Stones or its upgrades do not stack.Стоимость: 800Мана: 0Перезарядка: 0 |
Способности1 Chilling Touch1 уровень прокачкиEnhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.Перезарядка: ['12', '9', '6', '3']Мана: 352 Cold Feet2 уровень прокачкиPlaces a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.Перезарядка: ['15', '13', '11', '9']Мана: ['110', '115', '120', '125']3 Ice Vortex3 уровень прокачкиCreates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.Перезарядка: ['10', '8', '6', '4']Мана: ['40', '55', '70', '85']4 Ice Vortex4 уровень прокачкиCreates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.Перезарядка: ['10', '8', '6', '4']Мана: ['40', '55', '70', '85']5 Ice Vortex5 уровень прокачкиCreates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.Перезарядка: ['10', '8', '6', '4']Мана: ['40', '55', '70', '85']6 Ice Blast6 уровень прокачкиLaunches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.Перезарядка: ['60', '50', '40']Мана: 1757 Ice Vortex7 уровень прокачкиCreates a vortex of icy energy that slows, deals damage, and increases magic damage done to enemies in its range.Перезарядка: ['10', '8', '6', '4']Мана: ['40', '55', '70', '85']8 Cold Feet8 уровень прокачкиPlaces a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.Перезарядка: ['15', '13', '11', '9']Мана: ['110', '115', '120', '125']9 Cold Feet9 уровень прокачкиPlaces a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.Перезарядка: ['15', '13', '11', '9']Мана: ['110', '115', '120', '125']10 Cold Feet10 уровень прокачкиPlaces a curse on an enemy, dealing damage over time. If the enemy unit doesn't move outside of the given range from the initial location, it will be stunned and frozen in place after 4 seconds.Перезарядка: ['15', '13', '11', '9']Мана: ['110', '115', '120', '125']11 +{s:bonus_damage_per_second} Cold Feet Damage Per Second11 уровень прокачки12 Chilling Touch12 уровень прокачкиEnhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.Перезарядка: ['12', '9', '6', '3']Мана: 3513 Ice Blast13 уровень прокачкиLaunches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage over time and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.Перезарядка: ['60', '50', '40']Мана: 17514 Chilling Touch14 уровень прокачкиEnhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.Перезарядка: ['12', '9', '6', '3']Мана: 3515 Chilling Touch15 уровень прокачкиEnhances Ancient Apparition's attack with increased range and a burst of magical damage and slow.Перезарядка: ['12', '9', '6', '3']Мана: 3516 +{s:bonus_break_distance} Cold Feet Break Distance16 уровень прокачки |
Chao PCentaur Warrunner · 20 lvl | 1 / 6 / 8 | 19 851 | 528 / 541 | 383 / 5 |  Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 Lotus OrbThe jewel at its center still reflects a pale image of its creator.Targeted abilities from neutral items do not trigger Echo Shell.Стоимость: 3850Мана: 175Перезарядка: 15 Helm of the DominatorThe powerful headpiece of a dead necromancer.Cannot dominate more than one unit at a time. If a new unit is dominated, the old one will die.
Can also Dominate enemy lane creeps and summoned units.
Selling Helm of the Dominator will cause dominated units to die.Стоимость: 2550Мана: 50Перезарядка: 45 Ring of ProtectionA glimmering ring that defends its bearer.Стоимость: 175Мана: 0Перезарядка: 0 Heart of TarrasquePreserved heart of an extinct monster, it bolsters the bearer's fortitude.Multiple instances of Behemoth's Blood do not stack.Стоимость: 5100Мана: 0Перезарядка: 0 Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 |
Способности1 Hoof Stomp1 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']2 Retaliate2 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.3 Retaliate3 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.4 Double Edge4 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 05 Retaliate5 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.6 Stampede6 уровень прокачкиCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.Перезарядка: ['100', '95', '90']Мана: ['150', '200', '250']7 Retaliate7 уровень прокачкиCentaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.8 Hoof Stomp8 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']9 Double Edge9 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 010 Double Edge10 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 011 +15 Movement Speed11 уровень прокачки12 Double Edge12 уровень прокачкиCentaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.Перезарядка: 3.5Мана: 013 Stampede13 уровень прокачкиCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.Перезарядка: ['100', '95', '90']Мана: ['150', '200', '250']14 Hoof Stomp14 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']15 Hoof Stomp15 уровень прокачкиAfter a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.Перезарядка: ['18', '16', '14', '12']Мана: ['100', '110', '120', '130']16 +10 Strength16 уровень прокачки17 Stampede17 уровень прокачкиCentaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.Перезарядка: ['100', '95', '90']Мана: ['150', '200', '250']18 -{s:bonus_AbilityCooldown}s Stampede Cooldown18 уровень прокачки |
Kylian MbappéRing Master · 15 lvl | 2 / 6 / 6 | 9 486 | 280 / 341 | 62 / 6 |  Essence DistillerEmpty distillers gain 2 charges.
Only the closest Essence Distiller to the dying hero will gain a charge.
If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
Does not trigger spell block or spell reflect.
While dormant, provides vision in 400 radius. Vision lingers for 0.5s after latching.Стоимость: 1775Мана: 0Перезарядка: 10 Magic WandA simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.Gains charges for spells cast by visible enemies in 1200 range.
Certain abilities and item abilities will not add charges.Стоимость: 460Мана: 0Перезарядка: 15 Observer and Sentry WardsAdvancements in stacking efficiency have made wards easier to carry than ever.Hold Control to give one ward to an allied hero.Стоимость: 50Мана: 0Перезарядка: 0 Eul's Scepter of DivinityA mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.You cannot cyclone allies.
Cyclones cast on yourself go through spell immunity.
Cyclone can dispel some buffs and debuffs.
Cyclone duration is unaffected by status resistance.Стоимость: 2600Мана: 175Перезарядка: 23 Boots of SpeedFleet footwear, increasing movement.Стоимость: 500Мана: 0Перезарядка: 0 Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 |
Способности1 Impalement Arts1 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 502 Tame the Beasts2 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']3 Tame the Beasts3 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']4 Impalement Arts4 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 505 Tame the Beasts5 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']6 Wheel of Wonder6 уровень прокачкиRingmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%.
Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.Перезарядка: ['90', '80', '70']Мана: ['150', '225', '300']7 Tame the Beasts7 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']8 Escape Act8 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 1209 Impalement Arts9 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 5010 Escape Act10 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 12011 +75 Tame the Beasts Radius11 уровень прокачки12 Escape Act12 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 12013 Wheel of Wonder13 уровень прокачкиRingmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%.
Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.Перезарядка: ['90', '80', '70']Мана: ['150', '225', '300']14 Escape Act14 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 12015 Impalement Arts15 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 5016 Impalement Arts Penetrates One Target16 уровень прокачки |
tv/otakerdotaSlark · 24 lvl | 4 / 4 / 7 | 17 446 | 518 / 774 | 344 / 12 |  Aghanim's ScepterThe scepter of a wizard with demigod-like powers.Стоимость: 4200Мана: 0Перезарядка: 0 Diffusal BladeAn enchanted blade that allows the user to cut straight into the enemy's soul.Does not stack with other diffusal blades.Стоимость: 2500Мана: 25Перезарядка: 15 Power TreadsA pair of tough-skinned boots that change to meet the demands of the wearer.Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.Стоимость: 1400Мана: 0Перезарядка: 0 Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 Ultimate OrbA mystical orb containing the essence of life.Стоимость: 2800Мана: 0Перезарядка: 0 Magic WandA simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.Gains charges for spells cast by visible enemies in 1200 range.
Certain abilities and item abilities will not add charges.Стоимость: 460Мана: 0Перезарядка: 15 |
Способности1 Saltwater Shiv1 уровень прокачкиSlark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.
These effects stack independently.Перезарядка: ['14', '12', '10', '8']Мана: ['25', '30', '35', '40']2 Pounce2 уровень прокачкиSlark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.Перезарядка: ['24', '20', '16', '12']Мана: 753 Saltwater Shiv3 уровень прокачкиSlark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.
These effects stack independently.Перезарядка: ['14', '12', '10', '8']Мана: ['25', '30', '35', '40']4 Dark Pact4 уровень прокачкиAfter a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage.
DISPEL TYPE: Strong DispelПерезарядка: ['9', '8', '7', '6']Мана: 655 Dark Pact5 уровень прокачкиAfter a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage.
DISPEL TYPE: Strong DispelПерезарядка: ['9', '8', '7', '6']Мана: 656 Shadow Dance6 уровень прокачкиWhen not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.
When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.Перезарядка: ['50', '40', '30']Мана: 1007 Dark Pact7 уровень прокачкиAfter a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage.
DISPEL TYPE: Strong DispelПерезарядка: ['9', '8', '7', '6']Мана: 658 Dark Pact8 уровень прокачкиAfter a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage.
DISPEL TYPE: Strong DispelПерезарядка: ['9', '8', '7', '6']Мана: 659 Pounce9 уровень прокачкиSlark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.Перезарядка: ['24', '20', '16', '12']Мана: 7510 Pounce10 уровень прокачкиSlark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.Перезарядка: ['24', '20', '16', '12']Мана: 7511 +{s:bonus_leash_duration}s Pounce Leash11 уровень прокачки12 Pounce12 уровень прокачкиSlark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.Перезарядка: ['24', '20', '16', '12']Мана: 7513 Shadow Dance13 уровень прокачкиWhen not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.
When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.Перезарядка: ['50', '40', '30']Мана: 10014 Unknown Ability14 уровень прокачки15 Unknown Ability15 уровень прокачки16 +{s:bonus_total_damage} Dark Pact Damage16 уровень прокачки17 Unknown Ability17 уровень прокачки18 Unknown Ability18 уровень прокачки19 Unknown Ability19 уровень прокачки20 Shadow Dance20 уровень прокачкиWhen not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.
When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.Перезарядка: ['50', '40', '30']Мана: 10021 Unknown Ability21 уровень прокачки22 +{s:bonus_attack_speed} Shadow Dance Attack Speed22 уровень прокачки23 Unknown Ability23 уровень прокачки24 Saltwater Shiv24 уровень прокачкиSlark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.
These effects stack independently.Перезарядка: ['14', '12', '10', '8']Мана: ['25', '30', '35', '40']25 Saltwater Shiv25 уровень прокачкиSlark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.
These effects stack independently.Перезарядка: ['14', '12', '10', '8']Мана: ['25', '30', '35', '40'] |