asdadPhantom Lancer · 30 lvl | 20 / 5 / 8 | 46 565 | 939 / 1191 | 819 / 11 |  Eye of SkadiExtremely rare artifact, guarded by the azure dragons.Стоимость: 5900Мана: 0Перезарядка: 0 BloodthornA reviled blade that bites deeper with each wriggle of its victim's final throes.Стоимость: 6400Мана: 150Перезарядка: 15 Scythe of VyseThe most guarded relic among the cult of Vyse, it is the most coveted weapon among magi.The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.Стоимость: 5200Мана: 250Перезарядка: 20 Manta StyleAn axe made of reflective materials that causes confusion amongst enemy ranks.Has a 0.1 second cast time during which you are invulnerable.
Many effects are removed upon using Manta.
Yasha based movement speed bonuses from multiple items do not stack.Стоимость: 4650Мана: 125Перезарядка: 34 Heart of TarrasquePreserved heart of an extinct monster, it bolsters the bearer's fortitude.Multiple instances of Behemoth's Blood do not stack.Стоимость: 5100Мана: 0Перезарядка: 0 Swift BlinkA cunning blade able to anticipate and enable its bearer's movements.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 6800Мана: 0Перезарядка: 15 |
Способности1 Spirit Lance1 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1202 Spirit Lance2 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1203 Doppelganger3 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 704 Phantom Rush4 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']5 Spirit Lance5 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1206 Juxtapose6 уровень прокачкиPhantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.Перезарядка: undefinedМана: undefined7 Spirit Lance7 уровень прокачкиSends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.Перезарядка: ['10', '9', '8', '7']Мана: 1208 Phantom Rush8 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']9 Phantom Rush9 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']10 Phantom Rush10 уровень прокачкиWhen targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.Перезарядка: ['15', '11', '7', '3']11 +{s:bonus_illusion_proc_chance_pct}% Juxtapose Illusion Trigger Chance11 уровень прокачки12 Doppelganger12 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 7013 Juxtapose13 уровень прокачкиPhantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.Перезарядка: undefinedМана: undefined14 Doppelganger14 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 7015 Doppelganger15 уровень прокачкиPhantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals -80% less damage.
DISPEL TYPE: Basic DispelПерезарядка: ['22', '18', '14', '10']Мана: 7016 {s:bonus_illusion_lance_damage_pct}% Illusion Spirit Lance Damage16 уровень прокачки17 Juxtapose17 уровень прокачкиPhantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.Перезарядка: undefinedМана: undefined18 +{s:bonus_lance_damage} Spirit Lance Damage18 уровень прокачки19 -{s:bonus_AbilityCooldown}s Doppelganger Cooldown19 уровень прокачки20 +{s:bonus_duration}s Spirit Lance Slow Duration20 уровень прокачки21 +{s:bonus_AbilityCastRange} Doppelganger Cast Range21 уровень прокачки22 -{s:bonus_illusion_damage_in_pct}% Juxtapose Illusion Damage Taken22 уровень прокачки23 +{s:bonus_duration}s Illusory Armaments Duration23 уровень прокачки |
?Keeper of the Light · 27 lvl | 8 / 8 / 9 | 33 861 | 732 / 760 | 578 / 1 |  Aghanim's ScepterThe scepter of a wizard with demigod-like powers.Стоимость: 4200Мана: 0Перезарядка: 0 Scythe of VyseThe most guarded relic among the cult of Vyse, it is the most coveted weapon among magi.The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.Стоимость: 5200Мана: 250Перезарядка: 20 DagonA lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.Instantly kills illusions.
Cast Range bonuses from Aether Lens and Dagon do not stack.Стоимость: 7650Мана: 120Перезарядка: 27 Boots of TravelWinged boots that grant omnipresence.Стоимость: 2500Мана: 0Перезарядка: 0 Orchid MalevolenceA garnet rod constructed from the essence of a fire demon.Стоимость: 3275Мана: 125Перезарядка: 18 Octarine CoreAt the core of spellcraft are spectrums only the very gifted can sense.Стоимость: 4900Мана: 0Перезарядка: 0 |
Способности1 Illuminate1 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']2 Chakra Magic2 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 03 Illuminate3 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']4 Chakra Magic4 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 05 Illuminate5 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']6 Spirit Form6 уровень прокачкиEzalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.Перезарядка: ['85', '80', '75']Мана: ['75', '125', '175']7 Illuminate7 уровень прокачкиCHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.Перезарядка: 13Мана: ['100', '125', '150', '175']8 Chakra Magic8 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 09 Chakra Magic9 уровень прокачкиRestores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.Перезарядка: ['19', '16', '13', '10']Мана: 010 Blinding Light10 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']11 -{s:bonus_AbilityCooldown}s Illuminate Cooldown11 уровень прокачки12 Blinding Light12 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']13 Spirit Form13 уровень прокачкиEzalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.Перезарядка: ['85', '80', '75']Мана: ['75', '125', '175']14 Blinding Light14 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']15 Blinding Light15 уровень прокачкиA blinding light flashes over the targeted area, knocking back units to the edge of the area and blinding them, causing them to miss some attacks. Minimum knockback distance is 175 range over 0.6 seconds.Перезарядка: ['24', '21', '18', '15']Мана: ['120', '130', '140', '150']16 +{s:bonus_movement_speed}% Spirit Form Bright Speed Bonus16 уровень прокачки17 Spirit Form17 уровень прокачкиEzalor temporarily turns his body luminescent, gaining cast range, increasing the speed bonus from Bright Speed, and allows Illuminate to be channeled by a separate spirit and heal allies.Перезарядка: ['85', '80', '75']Мана: ['75', '125', '175']18 +{s:bonus_duration}s Spirit Form Duration18 уровень прокачки19 +{s:bonus_total_damage} Illuminate Damage19 уровень прокачки20 +{s:bonus_miss_rate}% Blinding Light Miss20 уровень прокачки |
yng daoEnigma · 25 lvl | 2 / 9 / 15 | 26 614 | 561 / 618 | 399 / 6 |  Black King BarA powerful staff imbued with the strength of giants.Purchasing another Black King Bar will not reset its immunity duration.Стоимость: 4050Мана: 50Перезарядка: 95 Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 Refresher OrbA powerful artifact created for wizards.Стоимость: 5000Мана: 325Перезарядка: 180 Octarine CoreAt the core of spellcraft are spectrums only the very gifted can sense.Стоимость: 4900Мана: 0Перезарядка: 0 Tranquil BootsWhile they increase the longevity of the wearer, this boot is not particularly reliable.Стоимость: 900Мана: 0Перезарядка: 13 |
Способности1 Demonic Summoning1 уровень прокачкиSummons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.Перезарядка: ['40', '38', '36', '34']Мана: ['70', '80', '90', '100']2 Malefice2 уровень прокачкиFocuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.Перезарядка: ['20', '18', '16', '14']Мана: ['100', '110', '120', '130']3 Demonic Summoning3 уровень прокачкиSummons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.Перезарядка: ['40', '38', '36', '34']Мана: ['70', '80', '90', '100']4 Malefice4 уровень прокачкиFocuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.Перезарядка: ['20', '18', '16', '14']Мана: ['100', '110', '120', '130']5 Demonic Summoning5 уровень прокачкиSummons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.Перезарядка: ['40', '38', '36', '34']Мана: ['70', '80', '90', '100']6 Black Hole6 уровень прокачкиCHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.Перезарядка: ['180', '170', '160']Мана: ['300', '400', '500']7 Demonic Summoning7 уровень прокачкиSummons three fragments of Enigma himself at the cost of health. The eidolons health is increased by 3% of Enigma's current health. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.Перезарядка: ['40', '38', '36', '34']Мана: ['70', '80', '90', '100']8 Midnight Pulse8 уровень прокачкиSteeps an area in dark resonance, dealing 5 + a percentage of the enemies current HP as damage.Перезарядка: ['40', '35', '30', '25']Мана: ['65', '90', '115', '140']9 Malefice9 уровень прокачкиFocuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.Перезарядка: ['20', '18', '16', '14']Мана: ['100', '110', '120', '130']10 +10 Eidolon Attack Speed10 уровень прокачки11 Malefice11 уровень прокачкиFocuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2 seconds.Перезарядка: ['20', '18', '16', '14']Мана: ['100', '110', '120', '130']12 Midnight Pulse12 уровень прокачкиSteeps an area in dark resonance, dealing 5 + a percentage of the enemies current HP as damage.Перезарядка: ['40', '35', '30', '25']Мана: ['65', '90', '115', '140']13 Black Hole13 уровень прокачкиCHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.Перезарядка: ['180', '170', '160']Мана: ['300', '400', '500']14 Midnight Pulse14 уровень прокачкиSteeps an area in dark resonance, dealing 5 + a percentage of the enemies current HP as damage.Перезарядка: ['40', '35', '30', '25']Мана: ['65', '90', '115', '140']15 Midnight Pulse15 уровень прокачкиSteeps an area in dark resonance, dealing 5 + a percentage of the enemies current HP as damage.Перезарядка: ['40', '35', '30', '25']Мана: ['65', '90', '115', '140']16 +250 Health16 уровень прокачки17 Black Hole17 уровень прокачкиCHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.Перезарядка: ['180', '170', '160']Мана: ['300', '400', '500']18 +40 Eidolon Damage18 уровень прокачки19 +4 Demonic Summoning Eidolons19 уровень прокачки |
SovenokBounty Hunter · 25 lvl | 2 / 14 / 22 | 12 952 | 336 / 604 | 14 / 0 |  Aether LensPolished with the incantation of his final breath, the gift of a dying mage to his sickly son.Cast Range bonuses from Aether Lens and Dagon do not stack.Стоимость: 2275Мана: 0Перезарядка: 0 Force StaffAllows you to manipulate others, for good or evil.Self-cast will cause you to use Force on yourself.
Force Staff doesn't interrupt the target's actions.
Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Force Staff has 850 cast range when cast on enemies.Стоимость: 2200Мана: 150Перезарядка: 19 Dust of AppearanceOne may hide visage, but never volume.Places a debuff on enemy units in the area that reveals them when they are invisible.Стоимость: 80Мана: 0Перезарядка: 30 Eul's Scepter of DivinityA mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.You cannot cyclone allies.
Cyclones cast on yourself go through spell immunity.
Cyclone can dispel some buffs and debuffs.
Cyclone duration is unaffected by status resistance.Стоимость: 2600Мана: 175Перезарядка: 23 Mystic StaffEnigmatic staff made of only the most expensive crystals.Стоимость: 2800Мана: 0Перезарядка: 0 Tranquil BootsWhile they increase the longevity of the wearer, this boot is not particularly reliable.Стоимость: 900Мана: 0Перезарядка: 13 |
Способности1 Shadow Walk1 уровень прокачкиBounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.Перезарядка: ['18', '17', '16', '15']Мана: 502 Jinada2 уровень прокачкиBounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.Перезарядка: ['9', '7', '5', '3']3 Jinada3 уровень прокачкиBounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.Перезарядка: ['9', '7', '5', '3']4 Shadow Walk4 уровень прокачкиBounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.Перезарядка: ['18', '17', '16', '15']Мана: 505 Shuriken Toss5 уровень прокачкиHurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.Перезарядка: 5Мана: ['75', '80', '85', '90']6 Track6 уровень прокачкиTracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.Перезарядка: ['6', '5', '4']Мана: 607 Shadow Walk7 уровень прокачкиBounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.Перезарядка: ['18', '17', '16', '15']Мана: 508 Shadow Walk8 уровень прокачкиBounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.Перезарядка: ['18', '17', '16', '15']Мана: 509 Shuriken Toss9 уровень прокачкиHurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.Перезарядка: 5Мана: ['75', '80', '85', '90']10 Shuriken Toss10 уровень прокачкиHurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.Перезарядка: 5Мана: ['75', '80', '85', '90']11 +{s:bonus_slow_duration}s Shuriken Toss Slow11 уровень прокачки12 Shuriken Toss12 уровень прокачкиHurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.Перезарядка: 5Мана: ['75', '80', '85', '90']13 Track13 уровень прокачкиTracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.Перезарядка: ['6', '5', '4']Мана: 6014 Jinada14 уровень прокачкиBounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.Перезарядка: ['9', '7', '5', '3']15 Jinada15 уровень прокачкиBounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.Перезарядка: ['9', '7', '5', '3']16 -{s:bonus_damage_reduction_pct}% Damage Taken in Shadow Walk16 уровень прокачки17 Track17 уровень прокачкиTracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.Перезарядка: ['6', '5', '4']Мана: 6018 +{s:bonus_bonus_damage} Shuriken Toss Damage18 уровень прокачки19 Track Grants Shared Vision19 уровень прокачки |
baldejRing Master · 23 lvl | 2 / 12 / 19 | 15 332 | 380 / 500 | 75 / 2 |  Blink DaggerThe fabled dagger used by the fastest assassin ever to walk the lands.Self-casting will cause you to teleport in the direction of your team's fountain.Стоимость: 2250Мана: 0Перезарядка: 15 Greater Healing LotusHold Control to use on a nearby allied hero.Стоимость: 0Мана: 0Перезарядка: 5 Arcane BootsMagi equipped with these boots are valued in battle.Does not work on Meepo clones.Стоимость: 1500Мана: 0Перезарядка: 55 Force StaffAllows you to manipulate others, for good or evil.Self-cast will cause you to use Force on yourself.
Force Staff doesn't interrupt the target's actions.
Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Force Staff has 850 cast range when cast on enemies.Стоимость: 2200Мана: 150Перезарядка: 19 Aether LensPolished with the incantation of his final breath, the gift of a dying mage to his sickly son.Cast Range bonuses from Aether Lens and Dagon do not stack.Стоимость: 2275Мана: 0Перезарядка: 0 |
Способности1 Impalement Arts1 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 502 Tame the Beasts2 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']3 Tame the Beasts3 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']4 Impalement Arts4 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 505 Escape Act5 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 1206 Wheel of Wonder6 уровень прокачкиRingmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%.
Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.Перезарядка: ['90', '80', '70']Мана: ['150', '225', '300']7 Tame the Beasts7 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']8 Tame the Beasts8 уровень прокачкиCHANNELED - Ringmaster twirls his whip for up to 1 second then cracks it. Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.Перезарядка: ['16', '14', '12', '10']Мана: ['90', '105', '120', '135']9 Escape Act9 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 12010 Escape Act10 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 12011 +75 Tame the Beasts Radius11 уровень прокачки12 Escape Act12 уровень прокачкиRingmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.Перезарядка: ['38', '32', '26', '20']Мана: 12013 Wheel of Wonder13 уровень прокачкиRingmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%.
Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.Перезарядка: ['90', '80', '70']Мана: ['150', '225', '300']14 Impalement Arts14 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 5015 Impalement Arts15 уровень прокачкиRingmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.Перезарядка: 1Мана: 5016 Impalement Arts Penetrates One Target16 уровень прокачки17 Wheel of Wonder17 уровень прокачкиRingmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%.
Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.Перезарядка: ['90', '80', '70']Мана: ['150', '225', '300']18 +75/+300 Tame the Beasts Min/Max Damage18 уровень прокачки |